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- May 23, 2017
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Has anybody messed with this to make the turret actually stop at 0, vs five clicks past it?
I really like the solid wall when you hit it, but honestly would prefer to stop at my zero vs past it.
I just got the scope last night and haven't really had a chance to inspect it closely... I'm thinking a shim in the zero stop ring might fix it?
I really like the solid wall when you hit it, but honestly would prefer to stop at my zero vs past it.
I just got the scope last night and haven't really had a chance to inspect it closely... I'm thinking a shim in the zero stop ring might fix it?