FrogFire7
Well-Known Member
Has anybody messed with this to make the turret actually stop at 0, vs five clicks past it?
I really like the solid wall when you hit it, but honestly would prefer to stop at my zero vs past it.
I just got the scope last night and haven't really had a chance to inspect it closely... I'm thinking a shim in the zero stop ring might fix it?
I really like the solid wall when you hit it, but honestly would prefer to stop at my zero vs past it.
I just got the scope last night and haven't really had a chance to inspect it closely... I'm thinking a shim in the zero stop ring might fix it?