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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
What bullet/s would you like to see tested?
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<blockquote data-quote="DocUSMCRetired" data-source="post: 1630455" data-attributes="member: 85458"><p>We take things a step further. Our BC data is not only averaged (so you don't end up with a marketing BC) but it is also set to ICAO standard. We publish these so users have a number that is good for comparing A vs B if they want to. It also works for many shooters in hunting situations which I could consider 99+% of to be relatively short range.</p><p></p><p>But, and a big difference, is that we publish CDMs. These are basically Custom Flight Models for each bullet. The Bullets are measured with an optical comparitor, then shot over radar. So we are able to model that bullet physically and provide its flight characteristics individually. This gives the user not just a single use BC but tons of data points including the important ones through transonic flight into subsonic. </p><p></p><p>So you in essence get the best of both worlds. You get an averaged BC which can be compared against other bullets truthfully (this is averaged from above 3000 fps into subsonic) and you get a Custom Drag Model where all that bullets characteristics are provided for predictions and not referenced against a standard of some kind (G1, G7, Gsp, R4A Etc.).</p></blockquote><p></p>
[QUOTE="DocUSMCRetired, post: 1630455, member: 85458"] We take things a step further. Our BC data is not only averaged (so you don't end up with a marketing BC) but it is also set to ICAO standard. We publish these so users have a number that is good for comparing A vs B if they want to. It also works for many shooters in hunting situations which I could consider 99+% of to be relatively short range. But, and a big difference, is that we publish CDMs. These are basically Custom Flight Models for each bullet. The Bullets are measured with an optical comparitor, then shot over radar. So we are able to model that bullet physically and provide its flight characteristics individually. This gives the user not just a single use BC but tons of data points including the important ones through transonic flight into subsonic. So you in essence get the best of both worlds. You get an averaged BC which can be compared against other bullets truthfully (this is averaged from above 3000 fps into subsonic) and you get a Custom Drag Model where all that bullets characteristics are provided for predictions and not referenced against a standard of some kind (G1, G7, Gsp, R4A Etc.). [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
What bullet/s would you like to see tested?
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