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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Twist rate, how fast is too fast?
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<blockquote data-quote="Mathews Diehard" data-source="post: 2456745" data-attributes="member: 121546"><p>So I know ideally we want a stability factor (Sg) of just over 1.5, and generally over that isn't an issue until you get to a certain point and torque gets too high.</p><p></p><p>I know a lot depends on the bullet and probably how sharp the lands are, but at what point have you started seeing flyers or jackets being peeled off? For example a stability factor of 5? 6?</p></blockquote><p></p>
[QUOTE="Mathews Diehard, post: 2456745, member: 121546"] So I know ideally we want a stability factor (Sg) of just over 1.5, and generally over that isn't an issue until you get to a certain point and torque gets too high. I know a lot depends on the bullet and probably how sharp the lands are, but at what point have you started seeing flyers or jackets being peeled off? For example a stability factor of 5? 6? [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Twist rate, how fast is too fast?
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