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Need bullet suggestions! 300rum
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<blockquote data-quote="RockyMtnMT" data-source="post: 1525846" data-attributes="member: 7999"><p>Interesting your opinion on what you expect to see from the bullets. For us we feel that if the petals are not shed, that would be less than desirable. We want to see full deformation asap with shed petals so the bullet will track straight and not slow down too fast as it passed through the vitals. The slower the bullet gets as it passes through the animal the less damage it does. No bullet magically maintains vel as it passes through and then suddenly stops on the far side. We expect our bullet to shed the petals and take on the form of a flat front, kinda like a bullet shot backwards or a the form of a flat front dangerous game bullet, then pass through the animal on a straight line displacing soft tissue perpendicular to the direction of travel.</p><p></p><p>The other aspect to bullet deformation was being able to control how consistent deformation or retained weight would be throughout the range of impact vel. This proved to be very difficult. Not all coppers are created equal and none of them were designed to be bullets.</p><p></p><p>Through testing many diff alloys we were able to find one that does this consistently. When we found this alloy we saw dramatic results on game compared to others that we had tried.</p></blockquote><p></p>
[QUOTE="RockyMtnMT, post: 1525846, member: 7999"] Interesting your opinion on what you expect to see from the bullets. For us we feel that if the petals are not shed, that would be less than desirable. We want to see full deformation asap with shed petals so the bullet will track straight and not slow down too fast as it passed through the vitals. The slower the bullet gets as it passes through the animal the less damage it does. No bullet magically maintains vel as it passes through and then suddenly stops on the far side. We expect our bullet to shed the petals and take on the form of a flat front, kinda like a bullet shot backwards or a the form of a flat front dangerous game bullet, then pass through the animal on a straight line displacing soft tissue perpendicular to the direction of travel. The other aspect to bullet deformation was being able to control how consistent deformation or retained weight would be throughout the range of impact vel. This proved to be very difficult. Not all coppers are created equal and none of them were designed to be bullets. Through testing many diff alloys we were able to find one that does this consistently. When we found this alloy we saw dramatic results on game compared to others that we had tried. [/QUOTE]
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