Forums
New posts
Search forums
What's new
Articles
Latest reviews
Author list
Classifieds
Log in
Register
What's new
Search
Search
Search titles and first posts only
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
Rifles, Reloading, Optics, Equipment
AR15/10 Rifles
MK 12 Mod 0
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="alaska" data-source="post: 1055114" data-attributes="member: 23096"><p>My MK 12 is done except for AEM5 can</p><p></p><p>I went with the USMC Vltor A5 EMod stock/extension/buffer setup but with a Green Spring.</p><p></p><p>A lot of Mod 0 reported having cracked forearms.......thus the Mod 1 was born with Knight forearms</p><p></p><p>Me I like the Mod 0</p><p></p><p>Another mod was the knight 2 stage trigger was replaced with the SSA trigger by SOPMOD due to AD in a Vehicle by SF</p></blockquote><p></p>
[QUOTE="alaska, post: 1055114, member: 23096"] My MK 12 is done except for AEM5 can I went with the USMC Vltor A5 EMod stock/extension/buffer setup but with a Green Spring. A lot of Mod 0 reported having cracked forearms.......thus the Mod 1 was born with Knight forearms Me I like the Mod 0 Another mod was the knight 2 stage trigger was replaced with the SSA trigger by SOPMOD due to AD in a Vehicle by SF [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Rifles, Reloading, Optics, Equipment
AR15/10 Rifles
MK 12 Mod 0
Top