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Long Range Hunting & Shooting
Help me decide: Minimum caliber for larger NA game
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<blockquote data-quote="Pro2A" data-source="post: 2448010" data-attributes="member: 17889"><p>Barrels and cartridges are merely bullet spitters Bullets are the flyers. Yeah a bad crown, harmonics, etc can impart bad characteristics saying good-bye, "have a good flight." But, once a bullet is free of the barrel at a specific velocity and rotation, the shooter, barrel and cartridge can pack it up and go home, they are finished, out of the show, merely the audience. That bullet will fly the same regardless of what barrel/cartridge spit it out at that velocity/rotation. It is not the specific cartridge or barrel that retains velocity/energy or controls terminal performance. Shorter barrels generally spit the bullet out at slightly lower velocity, often with lower barrel harmonics, with an imparted rotation per barrel twist. Once out the barrel, it's all the bullet's show to perform. It is up to the bullet to split the air, retain or lose the velocity, and deal with the wind per bullet's design performance characteristics.</p></blockquote><p></p>
[QUOTE="Pro2A, post: 2448010, member: 17889"] Barrels and cartridges are merely bullet spitters Bullets are the flyers. Yeah a bad crown, harmonics, etc can impart bad characteristics saying good-bye, "have a good flight." But, once a bullet is free of the barrel at a specific velocity and rotation, the shooter, barrel and cartridge can pack it up and go home, they are finished, out of the show, merely the audience. That bullet will fly the same regardless of what barrel/cartridge spit it out at that velocity/rotation. It is not the specific cartridge or barrel that retains velocity/energy or controls terminal performance. Shorter barrels generally spit the bullet out at slightly lower velocity, often with lower barrel harmonics, with an imparted rotation per barrel twist. Once out the barrel, it's all the bullet's show to perform. It is up to the bullet to split the air, retain or lose the velocity, and deal with the wind per bullet's design performance characteristics. [/QUOTE]
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Help me decide: Minimum caliber for larger NA game
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