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Hunting
Long Range Hunting & Shooting
230gr A-Tips on Game
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<blockquote data-quote="Bravo 4" data-source="post: 1883452" data-attributes="member: 8873"><p>Impact velocity is what matters with on game performance. The only thing muzzle velocity implies to it is "you gotta have it to start with to have anything on target". The bullet won't speed up in flight, only slow down. So the only thing muzzle velocity has to do in bullet deformation and penetration is give you a number that means it will only be less than this. If a bullet is fired at 2800 fps and has a retained velocity of 2000 fps on impact at 800 yards and the same bullet fired at 3200 fps arriving on target at 1200 yards with the same velocity of 2000 fps, will they not have about the same terminal performance? How else are you thinking? Higher mv increases the stresses on a bullet by increasing rpm's in flight? Faster spin rate increases terminal performance?</p><p>Not attacking you brother, just trying to figure out the angle you are looking at this from.</p></blockquote><p></p>
[QUOTE="Bravo 4, post: 1883452, member: 8873"] Impact velocity is what matters with on game performance. The only thing muzzle velocity implies to it is “you gotta have it to start with to have anything on target”. The bullet won’t speed up in flight, only slow down. So the only thing muzzle velocity has to do in bullet deformation and penetration is give you a number that means it will only be less than this. If a bullet is fired at 2800 fps and has a retained velocity of 2000 fps on impact at 800 yards and the same bullet fired at 3200 fps arriving on target at 1200 yards with the same velocity of 2000 fps, will they not have about the same terminal performance? How else are you thinking? Higher mv increases the stresses on a bullet by increasing rpm’s in flight? Faster spin rate increases terminal performance? Not attacking you brother, just trying to figure out the angle you are looking at this from. [/QUOTE]
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230gr A-Tips on Game
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