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Rifles, Reloading, Optics, Equipment
Rimfire and Airguns
22 LR hollow point suggestions
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<blockquote data-quote="crkckr" data-source="post: 2674404" data-attributes="member: 78056"><p>One (or five) words of advice: if you have an especially accurate .22lr, use caution shooting hyper velocity rounds such as Stingers, Velocitors or the Aguila Supers out of that rifle, for the simple reason these cartridges get their high velocity by using a longer than normal case! This longer case can peen the throat of your rifle or pistol quite quickly if it is dirty, possibly (no guarantee) ruining accuracy for standard length case ammo. And/or cause leading in the leade. Just something to watch for. The only possible cure is to mop out the chamber/leade area after every few shots and even that is a "maybe!"</p><p></p><p>I have tried the mono bullets in 3 accurate rifles and several others that were just "kinda" accurate but not a single one would shoot the little bullets worth beans with many keyholes and flyers that made the groups more like shotgun patterns! Just too lite of a bullet to be stabilized in my .22's. YMMV of course.</p><p></p><p>Getting any .22lr HP's, even the hyper velocity rounds, to open consistently is a problem, especially at longer ranges. A flat point bullet at the longer ranges usually works better but... there is always a "but!" I like the CCI Small Game bullet and it's accurate out of my bench gun and my hunting rifle. Try some if you can find them! I also like the segmented bullets on game as they almost always work. Slow, pure lead HP's with large HP 's usually work as well but the bullets are generally delicate and easily damaged.</p><p></p><p>As weird as it may sound, using the Hollow Pointing kits also seems to work well but do take some work. I suspect that when the bullets are struck it either obdurates them a bit or seats them a little tighter in the case but whatever, I have found these bullets to almost always be more accurate than their untouched counterparts! This works on bullets with factory hollow points as well! If you don't mind putting in the labor, it's definitely worth it!</p><p></p><p>If you want to always use the longer cased ammo (Stingers, etc) and don't care about the potential peening, most of the Hyper velocity HP's work well but being generally lighter weight bullets, their longer range performance suffers due to rapid velocity loss.</p><p></p><p>I like the Aguila SSS. (sniper) 60 gr bullets but again, I have not found them to be particularly accurate bullets. I have found that accurately trimming the round nose off (I use a simple jig and a Dremel table saw) increases the lethality and velocity of the bullet, which is difficult to stabilize in most .22 cal barrels. </p><p></p><p>And if you really want to blast small critters such as ground hogs, the .22 Mag or .17 is definitely the way to go!</p><p></p><p>Happy experimenting!</p><p>Cheers,</p><p>crkckr</p></blockquote><p></p>
[QUOTE="crkckr, post: 2674404, member: 78056"] One (or five) words of advice: if you have an especially accurate .22lr, use caution shooting hyper velocity rounds such as Stingers, Velocitors or the Aguila Supers out of that rifle, for the simple reason these cartridges get their high velocity by using a longer than normal case! This longer case can peen the throat of your rifle or pistol quite quickly if it is dirty, possibly (no guarantee) ruining accuracy for standard length case ammo. And/or cause leading in the leade. Just something to watch for. The only possible cure is to mop out the chamber/leade area after every few shots and even that is a "maybe!" I have tried the mono bullets in 3 accurate rifles and several others that were just "kinda" accurate but not a single one would shoot the little bullets worth beans with many keyholes and flyers that made the groups more like shotgun patterns! Just too lite of a bullet to be stabilized in my .22's. YMMV of course. Getting any .22lr HP's, even the hyper velocity rounds, to open consistently is a problem, especially at longer ranges. A flat point bullet at the longer ranges usually works better but... there is always a "but!" I like the CCI Small Game bullet and it's accurate out of my bench gun and my hunting rifle. Try some if you can find them! I also like the segmented bullets on game as they almost always work. Slow, pure lead HP's with large HP 's usually work as well but the bullets are generally delicate and easily damaged. As weird as it may sound, using the Hollow Pointing kits also seems to work well but do take some work. I suspect that when the bullets are struck it either obdurates them a bit or seats them a little tighter in the case but whatever, I have found these bullets to almost always be more accurate than their untouched counterparts! This works on bullets with factory hollow points as well! If you don't mind putting in the labor, it's definitely worth it! If you want to always use the longer cased ammo (Stingers, etc) and don't care about the potential peening, most of the Hyper velocity HP's work well but being generally lighter weight bullets, their longer range performance suffers due to rapid velocity loss. I like the Aguila SSS. (sniper) 60 gr bullets but again, I have not found them to be particularly accurate bullets. I have found that accurately trimming the round nose off (I use a simple jig and a Dremel table saw) increases the lethality and velocity of the bullet, which is difficult to stabilize in most .22 cal barrels. And if you really want to blast small critters such as ground hogs, the .22 Mag or .17 is definitely the way to go! Happy experimenting! Cheers, crkckr [/QUOTE]
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