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Hunting
Extreme Long Range Hunting & Shooting (ELR)
What Variable to change Wen truing my Weapon at Extended Ranges
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<blockquote data-quote="RandyinVa" data-source="post: 953269" data-attributes="member: 8049"><p>I think the answer is yes. The ladder test is to determine repeatability and the actual amount that a scope moves when clicked. THIS value goes into the software. If it is .219, so be it. We care not what the advertised click value is advertised at. i did not cover that variable. The actual click value and the actual temp, elevation, and speed at the muzzle may not be exact but youi have NO reason to alter them.To make a parabola match a print out over distance, tweak the BC which is close to an average over some range till it matches.</p><p></p><p>If you are working up a load and you change one thing at a time and at some point take the lesser of evils and go to another variable to adjust for better.worse result. You don't change two things at the same time. Your variance from actual to fps, elevation, etc. are not measurable. The BC for a given piece of ground is determined by ACTUAL splashes. Don't even consider using changes to anything else without observing their actual change such as fps at different elevations.</p><p></p><p>One variable is enough to give you a headache. Two is virtually impossible to make work for more than ONE instance.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="RandyinVa, post: 953269, member: 8049"] I think the answer is yes. The ladder test is to determine repeatability and the actual amount that a scope moves when clicked. THIS value goes into the software. If it is .219, so be it. We care not what the advertised click value is advertised at. i did not cover that variable. The actual click value and the actual temp, elevation, and speed at the muzzle may not be exact but youi have NO reason to alter them.To make a parabola match a print out over distance, tweak the BC which is close to an average over some range till it matches. If you are working up a load and you change one thing at a time and at some point take the lesser of evils and go to another variable to adjust for better.worse result. You don't change two things at the same time. Your variance from actual to fps, elevation, etc. are not measurable. The BC for a given piece of ground is determined by ACTUAL splashes. Don't even consider using changes to anything else without observing their actual change such as fps at different elevations. One variable is enough to give you a headache. Two is virtually impossible to make work for more than ONE instance. Hope this helps. [/QUOTE]
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What Variable to change Wen truing my Weapon at Extended Ranges
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