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Rifles, Reloading, Optics, Equipment
Reloading
velocity issues
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<blockquote data-quote="MontanaRifleman" data-source="post: 910057" data-attributes="member: 11717"><p>And your question is....? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Use this calc. It is formulated more for non-tipped jacketed lead core bullets. If you get an Sg of 1.1 or better, the bullet should stabilize well enough for paper punching. For hunting, something close to 1.5 would be better. Plastic tipped bullets of same length usually stabilize as well or better with same Sg, in my experience.</p><p></p><p>This is not the best calc for monometal copper bullets, but, my experience is you probably need an Sg of 1.4 o better for paper punching.</p><p></p><p><a href="http://www.bergerbullets.com/litz/TwistRuleAltWP.php" target="_blank">http://www.bergerbullets.com/litz/TwistRuleAltWP.php</a></p></blockquote><p></p>
[QUOTE="MontanaRifleman, post: 910057, member: 11717"] And your question is....? :) Use this calc. It is formulated more for non-tipped jacketed lead core bullets. If you get an Sg of 1.1 or better, the bullet should stabilize well enough for paper punching. For hunting, something close to 1.5 would be better. Plastic tipped bullets of same length usually stabilize as well or better with same Sg, in my experience. This is not the best calc for monometal copper bullets, but, my experience is you probably need an Sg of 1.4 o better for paper punching. [url]http://www.bergerbullets.com/litz/TwistRuleAltWP.php[/url] [/QUOTE]
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Reloading
velocity issues
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