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Hunting
Long Range Hunting & Shooting
question on seating depth/ladder test
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<blockquote data-quote="Wolf76" data-source="post: 1666519" data-attributes="member: 75779"><p>I start with seating depth first. That's one variable that can be taken off the table during the rest of load development. You can find a fps node and tweak seating and still not have optimal groups. With the right seating depth, I can watch the groups open or close based on the harmonics. A wide node is nice, but my load process is tight. </p><p>More than 1 way to skin a cat.</p></blockquote><p></p>
[QUOTE="Wolf76, post: 1666519, member: 75779"] I start with seating depth first. That's one variable that can be taken off the table during the rest of load development. You can find a fps node and tweak seating and still not have optimal groups. With the right seating depth, I can watch the groups open or close based on the harmonics. A wide node is nice, but my load process is tight. More than 1 way to skin a cat. [/QUOTE]
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Long Range Hunting & Shooting
question on seating depth/ladder test
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