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Rifles, Reloading, Optics, Equipment
Reloading
Powder charge and seating depth
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<blockquote data-quote="QuietTexan" data-source="post: 2433866" data-attributes="member: 116181"><p>FGMM is based on work specifically aimed at finding large, forgiving nodes for 300 meter .308 WIN loads to beat the Europeans. It's also slow, something like 2650 on the box when a handloader can push that bullet 250 FPS faster easily. But that pushes it out of the nice fat harmonic node it sits in. Compromises all around. </p><p></p><p>This is why I say get speed with a bigger case, don't push something faster than it needs to be just to get speed from it and deal with the associated compromises.</p></blockquote><p></p>
[QUOTE="QuietTexan, post: 2433866, member: 116181"] FGMM is based on work specifically aimed at finding large, forgiving nodes for 300 meter .308 WIN loads to beat the Europeans. It's also slow, something like 2650 on the box when a handloader can push that bullet 250 FPS faster easily. But that pushes it out of the nice fat harmonic node it sits in. Compromises all around. This is why I say get speed with a bigger case, don't push something faster than it needs to be just to get speed from it and deal with the associated compromises. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Reloading
Powder charge and seating depth
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