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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Moa Reticles
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<blockquote data-quote="sscoyote" data-source="post: 161067" data-attributes="member: 1133"><p>The finer the reticle stadia subtension and the higher the magnification the more accurate the ranging becomes. The best thing that could happen is that the g'hog looks like a bear. This way the "edges" of the game can be more easily resolved, and any adjustments in size of tgt. can be approximated better. It's not a perfect system by far, but the MOA system is more accurate than any other ranging/ballistic reticle that has a larger "subtension unit." Here's the most basic equation (modified mil-ranging formula) for any reticle (inches to yds.)--</p><p></p><p>tgt. size (") x range of reticle subtension meaurement (usually 100 yds.) / reticle subtension measurement / quantity of gap tgt. occupies (tenths of total gap) = range (yds.)</p><p></p><p>Here's the MOA equation for the 700 yd. g'hog--</p><p></p><p>15 x 100 / 1.0472 / 2.0 = 716</p><p></p><p>The subtension unit of 100/1.0472 can be simplified to make it quicker to calculate-- 95.5</p><p></p><p>IMO, a g'hog would be one of the better tgts. to use for reticle-ranging as it tends to be less mobile than most other game. Nice to know the system has some viability if the laser doesn't work. Besides what's more rewarding than a 700 yd. g'hog that's successfully engaged with calc's rather than a laser?</p><p></p><p>More than 1/4th of the description of the NP-R2 reticle in the NF Reticle Specifications handbook is dedicated to describing the system they use for ranging with it. </p><p></p><p>IMO, it's important to understand the formula as noted above since it allows for reticle ranging with any reticle.</p></blockquote><p></p>
[QUOTE="sscoyote, post: 161067, member: 1133"] The finer the reticle stadia subtension and the higher the magnification the more accurate the ranging becomes. The best thing that could happen is that the g'hog looks like a bear. This way the "edges" of the game can be more easily resolved, and any adjustments in size of tgt. can be approximated better. It's not a perfect system by far, but the MOA system is more accurate than any other ranging/ballistic reticle that has a larger "subtension unit." Here's the most basic equation (modified mil-ranging formula) for any reticle (inches to yds.)-- tgt. size (") x range of reticle subtension meaurement (usually 100 yds.) / reticle subtension measurement / quantity of gap tgt. occupies (tenths of total gap) = range (yds.) Here's the MOA equation for the 700 yd. g'hog-- 15 x 100 / 1.0472 / 2.0 = 716 The subtension unit of 100/1.0472 can be simplified to make it quicker to calculate-- 95.5 IMO, a g'hog would be one of the better tgts. to use for reticle-ranging as it tends to be less mobile than most other game. Nice to know the system has some viability if the laser doesn't work. Besides what's more rewarding than a 700 yd. g'hog that's successfully engaged with calc's rather than a laser? More than 1/4th of the description of the NP-R2 reticle in the NF Reticle Specifications handbook is dedicated to describing the system they use for ranging with it. IMO, it's important to understand the formula as noted above since it allows for reticle ranging with any reticle. [/QUOTE]
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