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Minimum Velocity Clarification
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<blockquote data-quote="Canadian Bushman" data-source="post: 850644" data-attributes="member: 41122"><p>Im not trying to be argumentative or offend anyone, but i want to clarify where my stance on projectile energy because i think im being misunderstood. </p><p></p><p>I do not disagree that there are way too many variables on defining a bullets lethality on game, to say energy alone can sum them all up. However the same statement applies to velocity. </p><p></p><p>We have yet to specify a bullet to represent this 1800 fps mark, i assumed we were all leaning toward bergers. Please correct me if we are in fact discussing another bullet. </p><p></p><p>I disagree that energy is a ball park measurment. I will agree it is technically abstract, since it is a figure of bullet weight and speed, but it is no less accurate. </p><p>Momentum cannot be any better determining factor because it describes the same quality of a projectile and is calculated in the very same manner.</p><p></p><p>M=m x v</p><p>kE=1/2m x v^2</p><p></p><p>I like to use energy because it gives me a good idea of the range i have for a particular caliber/bullet weight, and its potential to inflict damage. </p><p></p><p>Just like velocity, energy is completely dependant on bullet performance. If the bullet hits soft tissue and pin holes you just wasted whatever velocity and energy you had. </p><p></p><p>If the bullet strikes bone, you just dumped whatever velocity and energy into the body of the animal and will cause a lot of damage. Energy in my mind is an accurate description in this type of shot. </p><p></p><p>I in no way advocate the use of any one measurment to describe performance of a large variety of bullets in a large variety of animals in a large variety of situations. I think a shooter should pick a bullet to suit their own personal needs. Work to understand to external and terminal ballistics of said bullets, and apply them in a responsible manner. </p><p></p><p>On a personal note i did read a forum where eric stecker specifically stated the berger bullets opened up much more consistantly above the 1800 fps mark, and i am in no way debating this. Im simply advising to use energy to make sure you have the requirement to quickly dispatch your game. It should also be stated that berger bullets can have unpredictable results if contacting the animal too fast. I dont know a round about number but i have pin holed a good number of feral hogs with very close range shots. As well as having them grenade inside and drop them on their belly. </p><p></p><p>Thanks for hearing me out</p></blockquote><p></p>
[QUOTE="Canadian Bushman, post: 850644, member: 41122"] Im not trying to be argumentative or offend anyone, but i want to clarify where my stance on projectile energy because i think im being misunderstood. I do not disagree that there are way too many variables on defining a bullets lethality on game, to say energy alone can sum them all up. However the same statement applies to velocity. We have yet to specify a bullet to represent this 1800 fps mark, i assumed we were all leaning toward bergers. Please correct me if we are in fact discussing another bullet. I disagree that energy is a ball park measurment. I will agree it is technically abstract, since it is a figure of bullet weight and speed, but it is no less accurate. Momentum cannot be any better determining factor because it describes the same quality of a projectile and is calculated in the very same manner. M=m x v kE=1/2m x v^2 I like to use energy because it gives me a good idea of the range i have for a particular caliber/bullet weight, and its potential to inflict damage. Just like velocity, energy is completely dependant on bullet performance. If the bullet hits soft tissue and pin holes you just wasted whatever velocity and energy you had. If the bullet strikes bone, you just dumped whatever velocity and energy into the body of the animal and will cause a lot of damage. Energy in my mind is an accurate description in this type of shot. I in no way advocate the use of any one measurment to describe performance of a large variety of bullets in a large variety of animals in a large variety of situations. I think a shooter should pick a bullet to suit their own personal needs. Work to understand to external and terminal ballistics of said bullets, and apply them in a responsible manner. On a personal note i did read a forum where eric stecker specifically stated the berger bullets opened up much more consistantly above the 1800 fps mark, and i am in no way debating this. Im simply advising to use energy to make sure you have the requirement to quickly dispatch your game. It should also be stated that berger bullets can have unpredictable results if contacting the animal too fast. I dont know a round about number but i have pin holed a good number of feral hogs with very close range shots. As well as having them grenade inside and drop them on their belly. Thanks for hearing me out [/QUOTE]
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