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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
LoadBase 2.0 Ballistics--Users' Discussions
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<blockquote data-quote="Jeff In TX" data-source="post: 164566" data-attributes="member: 1522"><p>Chuck,</p><p></p><p>I wish my dogs would force me to go hunting? But my attack yorkies are too small to hold a gun on me. Best they can do is lick my to death when I come home from a business trip! LOL!</p><p></p><p>So far so good on the program. The drag coefficient is the wild card factor of the program from what I've found. Very very small changes with the 100 velocity can drastically change the coefficient drag input number, but only has small effects of the output of the program.</p><p></p><p>This feature can really help massage your output results to match your actual field data.</p><p></p><p>Lot's of cool features I wish my other programs had. Still finding new stuff each time I go poking around.</p></blockquote><p></p>
[QUOTE="Jeff In TX, post: 164566, member: 1522"] Chuck, I wish my dogs would force me to go hunting? But my attack yorkies are too small to hold a gun on me. Best they can do is lick my to death when I come home from a business trip! LOL! So far so good on the program. The drag coefficient is the wild card factor of the program from what I've found. Very very small changes with the 100 velocity can drastically change the coefficient drag input number, but only has small effects of the output of the program. This feature can really help massage your output results to match your actual field data. Lot's of cool features I wish my other programs had. Still finding new stuff each time I go poking around. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
LoadBase 2.0 Ballistics--Users' Discussions
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