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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Let's argue about BC's
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<blockquote data-quote="Topshot" data-source="post: 480831" data-attributes="member: 13285"><p>Michael,</p><p>I'm not surprised that you observed the same thing. I was disapointed when my plan can unstuck.</p><p> </p><p>Still think it might work if I hone out the meplat first then use a bullet pointing tool to close up the nose back to its original size.</p><p> </p><p>Would then end up with a large cavity in the nose and a thinner jacket at the nose. B.C. should also be back close to original if not a bit better?</p><p> </p><p>Bit of mucking about though to get a bullet to work properly on game. I wouldn't bother if I had a better selection of bullets available.</p></blockquote><p></p>
[QUOTE="Topshot, post: 480831, member: 13285"] Michael, I'm not surprised that you observed the same thing. I was disapointed when my plan can unstuck. Still think it might work if I hone out the meplat first then use a bullet pointing tool to close up the nose back to its original size. Would then end up with a large cavity in the nose and a thinner jacket at the nose. B.C. should also be back close to original if not a bit better? Bit of mucking about though to get a bullet to work properly on game. I wouldn't bother if I had a better selection of bullets available. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Let's argue about BC's
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