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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Flabergasted and dumbfounded
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<blockquote data-quote="Mikecr" data-source="post: 1099665" data-attributes="member: 1521"><p>Here's the thing though; gyroscopic stability increases as bullets get further down range(unless dynamically unstable), and the greatest moments to instability happen right at bullet release(while displacement per turn is highest). With a gyroscopic stability issue, the bullet would either tumble immediately or dampen out very early on.</p><p></p><p>The bullet here would likely have to hit something en-route, as it reached long distance, and there seems no cause for dynamic instability at that distance.</p></blockquote><p></p>
[QUOTE="Mikecr, post: 1099665, member: 1521"] Here's the thing though; gyroscopic stability increases as bullets get further down range(unless dynamically unstable), and the greatest moments to instability happen right at bullet release(while displacement per turn is highest). With a gyroscopic stability issue, the bullet would either tumble immediately or dampen out very early on. The bullet here would likely have to hit something en-route, as it reached long distance, and there seems no cause for dynamic instability at that distance. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Flabergasted and dumbfounded
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