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Long Range Hunting & Shooting
Copper Monos - How to choose the right weight(and maybe caliber)?
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<blockquote data-quote="Lou270" data-source="post: 2623686" data-attributes="member: 5352"><p>Don't disagree at all that a bullet should be stable. I didn't say anywhere that it should not be. So long as a bullet is stable in flight you should get good performance on game if designed properly. All bullets are designed to be stable for the common twist rates and if not are generally clearly marked so it is a moot point for this discussion. I will contend that if you have to use a substantially higher twist then needed for gyroscopic stability to get good bullet performance there is probably something wrong with the bullet design.</p><p></p><p>As to twist vs. penetration in flesh I don't know why this is controversial. A change in elevation can make a bullet not stable let alone going from air to flesh. Terminal shape is the overwhelming factor here assuming bullet hits straight to begin with. It seems in the past people applied magical properties to velocity or energy, now it seems it is twist. It is a system that all works together.</p><p></p><p>While I appreciate 'expert' testimony and anecdotal evidence I always think back to an old Jack O'Connor article titled something like 'Pick Your Expert'. This was back in the days of big bore vs high velocity trash talk so you can guess the content. There is another popular internet expert who shoots and guides to thousands of animals who says monos are cruel and in particular does not like petal shedders. Point being I take all expert anecdotal evidence with a grain of salt<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>As to really light monos at really high velocity - John Lazzeroni did this years ago. 130s at 4000 fps. Didn't really catch on though I see he is still around. Maybe if you keep preaching the gospel it will</p><p></p><p>Lou</p></blockquote><p></p>
[QUOTE="Lou270, post: 2623686, member: 5352"] Don't disagree at all that a bullet should be stable. I didn't say anywhere that it should not be. So long as a bullet is stable in flight you should get good performance on game if designed properly. All bullets are designed to be stable for the common twist rates and if not are generally clearly marked so it is a moot point for this discussion. I will contend that if you have to use a substantially higher twist then needed for gyroscopic stability to get good bullet performance there is probably something wrong with the bullet design. As to twist vs. penetration in flesh I don't know why this is controversial. A change in elevation can make a bullet not stable let alone going from air to flesh. Terminal shape is the overwhelming factor here assuming bullet hits straight to begin with. It seems in the past people applied magical properties to velocity or energy, now it seems it is twist. It is a system that all works together. While I appreciate 'expert' testimony and anecdotal evidence I always think back to an old Jack O'Connor article titled something like 'Pick Your Expert'. This was back in the days of big bore vs high velocity trash talk so you can guess the content. There is another popular internet expert who shoots and guides to thousands of animals who says monos are cruel and in particular does not like petal shedders. Point being I take all expert anecdotal evidence with a grain of salt:) As to really light monos at really high velocity - John Lazzeroni did this years ago. 130s at 4000 fps. Didn't really catch on though I see he is still around. Maybe if you keep preaching the gospel it will Lou [/QUOTE]
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Copper Monos - How to choose the right weight(and maybe caliber)?
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