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Confused About Bullet Performance
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<blockquote data-quote="J E Custom" data-source="post: 327152" data-attributes="member: 2736"><p>All bullets are designed to perform under a specific set of conditions. velocity,type of animal</p><p>or a target,maximum distance,Ballistic coefficient, ETC: .</p><p></p><p>Some examples are= </p><p></p><p>Varmint bullets - very light, normally very fast,thin jackets for easier </p><p>engraving in the rifling and explosive expansion with no consideration</p><p>for tissue loss.</p><p></p><p>Target bullets- Thin jackets, High ballistic coefficients for consistant long range</p><p>performance, with no provisions for anything but shooting holes in paper.</p><p></p><p>Big game hunting bullets (Deer size and up)- Heavier jackets for better control</p><p>of expansion (Some are bonded to the core) and some are mono metal (Solid)</p><p>They also have a range of velocities that they are designed to perform at there</p><p>best (1800 to 2800 normally) And this is there impact velocity performance design</p><p>and above or below that they do not perform as well as designed. They are designed </p><p>with tissue damage and energy transfer as the prime objective.</p><p></p><p>Dangerous game bullets- These are the heavy weights (Normally 300 grains and up)</p><p>They have the heaviest jackets,and are bonded,have a partition or are solid mono </p><p>metal with engraving rings because the mono metal is hard. They are designed to stay</p><p>together and may expand slightly but retain all of there weight and penetrate deep</p><p>in big tough animals.</p><p></p><p>So you can see that all bullets are not created equal and must be picked according to</p><p>there intended use.</p><p></p><p>If you like the bullet your now using you should look at the maximum distance that it will</p><p>fall into the 1800 to 2800 range and limit your distance to what that is in order to get</p><p>the most from it.</p><p></p><p>If you want to extend the distance you will/should change bullets or bullet types.(A hollow </p><p>point or polymer tipped bullet will expand better/easier than a spitzer at the same velocity).</p><p></p><p>The reason that they set the bottom velocity @ 1800 is that they consider a pure meat shot </p><p>and no bone to get the expansion started and reasonable performance.</p><p></p><p>If you have to make a shot that will be below this design velocity then shot placement will</p><p>dictate bullet performance.</p><p></p><p>I use to use a lot of these bullets in my 308 but know that there are so many new bullets to</p><p>choose from I recomend a Bonded and tipped (a hollow point with a inserted tip for better</p><p>BCs and controled expansion) For use on game.</p><p></p><p>Sierra still makes fine bullets but there are other good bullets that may out perform them for</p><p>certen typs of hunting</p><p></p><p>I hope this helps.</p><p></p><p>J E CUSTOM.</p></blockquote><p></p>
[QUOTE="J E Custom, post: 327152, member: 2736"] All bullets are designed to perform under a specific set of conditions. velocity,type of animal or a target,maximum distance,Ballistic coefficient, ETC: . Some examples are= Varmint bullets - very light, normally very fast,thin jackets for easier engraving in the rifling and explosive expansion with no consideration for tissue loss. Target bullets- Thin jackets, High ballistic coefficients for consistant long range performance, with no provisions for anything but shooting holes in paper. Big game hunting bullets (Deer size and up)- Heavier jackets for better control of expansion (Some are bonded to the core) and some are mono metal (Solid) They also have a range of velocities that they are designed to perform at there best (1800 to 2800 normally) And this is there impact velocity performance design and above or below that they do not perform as well as designed. They are designed with tissue damage and energy transfer as the prime objective. Dangerous game bullets- These are the heavy weights (Normally 300 grains and up) They have the heaviest jackets,and are bonded,have a partition or are solid mono metal with engraving rings because the mono metal is hard. They are designed to stay together and may expand slightly but retain all of there weight and penetrate deep in big tough animals. So you can see that all bullets are not created equal and must be picked according to there intended use. If you like the bullet your now using you should look at the maximum distance that it will fall into the 1800 to 2800 range and limit your distance to what that is in order to get the most from it. If you want to extend the distance you will/should change bullets or bullet types.(A hollow point or polymer tipped bullet will expand better/easier than a spitzer at the same velocity). The reason that they set the bottom velocity @ 1800 is that they consider a pure meat shot and no bone to get the expansion started and reasonable performance. If you have to make a shot that will be below this design velocity then shot placement will dictate bullet performance. I use to use a lot of these bullets in my 308 but know that there are so many new bullets to choose from I recomend a Bonded and tipped (a hollow point with a inserted tip for better BCs and controled expansion) For use on game. Sierra still makes fine bullets but there are other good bullets that may out perform them for certen typs of hunting I hope this helps. J E CUSTOM. [/QUOTE]
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