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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Bullet Spin and Performance
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<blockquote data-quote="Michael Eichele" data-source="post: 248533" data-attributes="member: 1007"><p>It just dawned on me that some of you may not know what this "temporary cavitation" I refer to is. See picture below. Most have seen pictures of tests into ballistc geletain. You see the wound channel straight through and sometimes fragments. But the cloud looking or bubble that you see in the middle is this cavitation. In game itis temporary because things (albiet are damaged) return to normal minus the actual wound channel. The greater the rotational forces, the greater this cavitation will be. Please note: I am not an advocate of overspinning. I am an advocate of higher BC's. Just relaying what happens and why.</p><p></p><p><img src="http://www.hunt101.com/data/500/Cavitation.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Michael Eichele, post: 248533, member: 1007"] It just dawned on me that some of you may not know what this "temporary cavitation" I refer to is. See picture below. Most have seen pictures of tests into ballistc geletain. You see the wound channel straight through and sometimes fragments. But the cloud looking or bubble that you see in the middle is this cavitation. In game itis temporary because things (albiet are damaged) return to normal minus the actual wound channel. The greater the rotational forces, the greater this cavitation will be. Please note: I am not an advocate of overspinning. I am an advocate of higher BC's. Just relaying what happens and why. [img]http://www.hunt101.com/data/500/Cavitation.jpg[/img] [/QUOTE]
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