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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Bullet lethality: energy and velocity
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<blockquote data-quote="MTbackwoods" data-source="post: 1902868" data-attributes="member: 113441"><p>Dead is dead as far as the hunter is concerned. However dead is not dead as far as the animal is concerned. I am seeking a near instantaneous and painless death. If you read the article shared earlier by jpndave, it talks about the effects of energy on game. It's worth a read for anyone and everyone. And if we don't strive to learn and make things better, we end up never improving on anything and we might as well go back to spears and living out of caves. Good enough is not good enough for some. The pursuit of perfection should drive us all to be better</p></blockquote><p></p>
[QUOTE="MTbackwoods, post: 1902868, member: 113441"] Dead is dead as far as the hunter is concerned. However dead is not dead as far as the animal is concerned. I am seeking a near instantaneous and painless death. If you read the article shared earlier by jpndave, it talks about the effects of energy on game. It’s worth a read for anyone and everyone. And if we don’t strive to learn and make things better, we end up never improving on anything and we might as well go back to spears and living out of caves. Good enough is not good enough for some. The pursuit of perfection should drive us all to be better [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Bullet lethality: energy and velocity
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