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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Ballistic Tips
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<blockquote data-quote="Mysticplayer" data-source="post: 36703" data-attributes="member: 8947"><p>Homer, if you want the BT to leave an exit hole, slow them down. At 3000fps, you know how they work. Get the impact vel to 2500 and below, they start to behave themselves very nicely. At 2000fps, they start to act like Barnes X up close.</p><p></p><p>Another bullet you might want to consider is the SST. They are a much tougher bullet then the BT. Still a conventional bullet but should do well at your impact vel.</p><p></p><p>I have used Hornady Interlocks and now SST for all my game. Have yet to recover a bullet. Some shots have traveled down 12" of spine before exiting.</p><p></p><p>Last year, I hit a 3X3 at 335 yds. Estimated impact vel 2500fps. Bullet traveled over 4ft through the paunch and exited leaving a 3X4 hole. </p><p></p><p>Usual broadside shots leave a 1 1/2" exit hole.</p><p></p><p>slow them down and they will work better.</p><p></p><p>Jerry</p></blockquote><p></p>
[QUOTE="Mysticplayer, post: 36703, member: 8947"] Homer, if you want the BT to leave an exit hole, slow them down. At 3000fps, you know how they work. Get the impact vel to 2500 and below, they start to behave themselves very nicely. At 2000fps, they start to act like Barnes X up close. Another bullet you might want to consider is the SST. They are a much tougher bullet then the BT. Still a conventional bullet but should do well at your impact vel. I have used Hornady Interlocks and now SST for all my game. Have yet to recover a bullet. Some shots have traveled down 12" of spine before exiting. Last year, I hit a 3X3 at 335 yds. Estimated impact vel 2500fps. Bullet traveled over 4ft through the paunch and exited leaving a 3X4 hole. Usual broadside shots leave a 1 1/2" exit hole. slow them down and they will work better. Jerry [/QUOTE]
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