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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Aerodynamic Jump and Ballistic Solutions
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<blockquote data-quote="Mikecr" data-source="post: 865342" data-attributes="member: 1521"><p>This should be the charter here at LRH.</p><p></p><p>Unless you account for so many things, like this subject, and horizontal & vertical coriolis, cold bore POI, etc, your first(only) shot on game will be limited in range to your system/method capability -and killzone.</p><p>This means disciplined stalking & positioning, as well as a prepared shooting system.</p><p>Since we don't 'need' to hunt food anymore, our hunting challenge should mean something else(like shot/kill %).</p><p></p><p>The hogwash of walking shots into steel at a mile, should not be tolerated here, much less embraced.</p></blockquote><p></p>
[QUOTE="Mikecr, post: 865342, member: 1521"] This should be the charter here at LRH. Unless you account for so many things, like this subject, and horizontal & vertical coriolis, cold bore POI, etc, your first(only) shot on game will be limited in range to your system/method capability -and killzone. This means disciplined stalking & positioning, as well as a prepared shooting system. Since we don't 'need' to hunt food anymore, our hunting challenge should mean something else(like shot/kill %). The hogwash of walking shots into steel at a mile, should not be tolerated here, much less embraced. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Aerodynamic Jump and Ballistic Solutions
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