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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
338 bullet BC results from Snipers Hide
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<blockquote data-quote="BryanLitz" data-source="post: 596162" data-attributes="member: 7848"><p>Probably the biggest challenge to this approach is sourcing the custom drag curves. How do you get them? A better question; how to you supply <em>accurate</em> data for 100's of bullets? As everyone knows, just because an idea is better in theory doesn't mean it will be better in practice if the supporting data isn't good. I have what I feel is a pretty solid plan for creating custom drag curves for many bullets that I've tested. I'm also open to evolving this plan if/when better methods become available.</p><p></p><p>BC's are an old idea and we're not limited to them anymore for computational reasons, but they still do a lot for us and face it, for the 99% of shooters who don't shoot at ELR (ranges where bullets slow to transonic speed) there is little improvement to be had over a good G7 BC.</p><p></p><p>-Bryan</p></blockquote><p></p>
[QUOTE="BryanLitz, post: 596162, member: 7848"] Probably the biggest challenge to this approach is sourcing the custom drag curves. How do you get them? A better question; how to you supply [i]accurate[/i] data for 100's of bullets? As everyone knows, just because an idea is better in theory doesn't mean it will be better in practice if the supporting data isn't good. I have what I feel is a pretty solid plan for creating custom drag curves for many bullets that I've tested. I'm also open to evolving this plan if/when better methods become available. BC's are an old idea and we're not limited to them anymore for computational reasons, but they still do a lot for us and face it, for the 99% of shooters who don't shoot at ELR (ranges where bullets slow to transonic speed) there is little improvement to be had over a good G7 BC. -Bryan [/QUOTE]
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338 bullet BC results from Snipers Hide
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