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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
300 RUM bullet selection
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<blockquote data-quote="RockyMtnMT" data-source="post: 2190351" data-attributes="member: 7999"><p>Bullets kill by tearing a hole. If a bullet stops it quits treating a hole. The faster the bullet is moving through the soft tissue the bigger the hole it tears. The shape of the bullet effects the size of the hole it tears. If a bullet stops in an animal it had to slow down as it is stopping, diminishing the amount of tearing it is doing. Resulting in less and less permanent wound as it comes to a stop.</p><p></p><p>Shock from a bullet deforming is a real thing. Energy dump from a bullet stopping is not. If I could make a magic bullet it would instantly deform, when it hits, from its ballistic form to it's terminal form and not lose a single fps as it passes through the animal. This would create the most shock and the largest wound channel.</p></blockquote><p></p>
[QUOTE="RockyMtnMT, post: 2190351, member: 7999"] Bullets kill by tearing a hole. If a bullet stops it quits treating a hole. The faster the bullet is moving through the soft tissue the bigger the hole it tears. The shape of the bullet effects the size of the hole it tears. If a bullet stops in an animal it had to slow down as it is stopping, diminishing the amount of tearing it is doing. Resulting in less and less permanent wound as it comes to a stop. Shock from a bullet deforming is a real thing. Energy dump from a bullet stopping is not. If I could make a magic bullet it would instantly deform, when it hits, from its ballistic form to it's terminal form and not lose a single fps as it passes through the animal. This would create the most shock and the largest wound channel. [/QUOTE]
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300 RUM bullet selection
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