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Hunting
Long Range Hunting & Shooting
2200 fps?
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<blockquote data-quote="Techy" data-source="post: 1619934" data-attributes="member: 92764"><p>Read some of it. I plan on reading the rest. Good stuff so far. I gravitated to the part on hydrostatic shock first since it related to the video I posted. All good info imo. I wish he talked more about the cavitation bit, perhaps this is more in a different area and I'll get to it.</p><p></p><p>I so far agree with everything I have seen. The author has put a lot of time and thought into it with some good examples to illustrate the points.</p><p></p><p>Just to be clear I was in no way meaning to convey in the original post that hydrostatic shock was the principle cause of lethality. Just that the effect possibly had a quantifiable minimum velocity. I continue to use hydrostatic shock vs hydrodynamic impulse, just due to common place of the terminology. Forgive me <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Techy, post: 1619934, member: 92764"] Read some of it. I plan on reading the rest. Good stuff so far. I gravitated to the part on hydrostatic shock first since it related to the video I posted. All good info imo. I wish he talked more about the cavitation bit, perhaps this is more in a different area and I'll get to it. I so far agree with everything I have seen. The author has put a lot of time and thought into it with some good examples to illustrate the points. Just to be clear I was in no way meaning to convey in the original post that hydrostatic shock was the principle cause of lethality. Just that the effect possibly had a quantifiable minimum velocity. I continue to use hydrostatic shock vs hydrodynamic impulse, just due to common place of the terminology. Forgive me :) [/QUOTE]
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