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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Modifying Nightforce turrets
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<blockquote data-quote="Varmartin" data-source="post: 367689" data-attributes="member: 8554"><p>Trueblue, just to clarify.</p><p>It was not my intention to have a 20 MOA reference point, it just so happened that to get a red and green marker on the column it was necessary to rotate the turret two full turns. At one full turn (10MOA) the hole is half way between red and green.</p><p></p><p>I used red as an off zero colour to give an indication of " warning not at zero ". </p><p>I hope my ramblings make some sence.</p></blockquote><p></p>
[QUOTE="Varmartin, post: 367689, member: 8554"] Trueblue, just to clarify. It was not my intention to have a 20 MOA reference point, it just so happened that to get a red and green marker on the column it was necessary to rotate the turret two full turns. At one full turn (10MOA) the hole is half way between red and green. I used red as an off zero colour to give an indication of " warning not at zero ". I hope my ramblings make some sence. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
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Modifying Nightforce turrets
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