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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Mildot vs MOA vs Rapid Z
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<blockquote data-quote="SBruce" data-source="post: 716194" data-attributes="member: 21068"><p>Guess I'd be more apt to get a turret on the rapid Z, but either way works for sure. Depends moreso on the type of hunting you're doing I guess. 90% of my hunting is medium range and can be relatively quick shots. Usually only get one shot.</p><p> </p><p>Here's why I'd prefer to keep the reticle you've got. You would still be able to use the BDC for quick shots out to 400 or 500 yds without having to look at a dope card to remember how many mils to hold over. I've got too many rifles to remember with each one what the holdover is at 425 yds and 475 yds. But with the Z, it's already in the scope. </p><p> </p><p>There's nothin simpler for that "stop and look back one more time" buck than a quick reference for holdover in the scope. </p><p> </p><p>If you shoot alot of steel and need to call shots/misses by using your reticle, then the mil dot or MOA is better for that purpose. Additionally, if your rangefinder quits in the field, you can use the mil dots with a mil dot master and range things, to an extent anyway. It's more accurate on game to just carry an extra rangefinder and leave it at camp. Shootin steel or anything of <u>absolute known size</u> is where ranging with the reticle is a legitimate quick alternative to rangefinders.</p></blockquote><p></p>
[QUOTE="SBruce, post: 716194, member: 21068"] Guess I'd be more apt to get a turret on the rapid Z, but either way works for sure. Depends moreso on the type of hunting you're doing I guess. 90% of my hunting is medium range and can be relatively quick shots. Usually only get one shot. Here's why I'd prefer to keep the reticle you've got. You would still be able to use the BDC for quick shots out to 400 or 500 yds without having to look at a dope card to remember how many mils to hold over. I've got too many rifles to remember with each one what the holdover is at 425 yds and 475 yds. But with the Z, it's already in the scope. There's nothin simpler for that "stop and look back one more time" buck than a quick reference for holdover in the scope. If you shoot alot of steel and need to call shots/misses by using your reticle, then the mil dot or MOA is better for that purpose. Additionally, if your rangefinder quits in the field, you can use the mil dots with a mil dot master and range things, to an extent anyway. It's more accurate on game to just carry an extra rangefinder and leave it at camp. Shootin steel or anything of [U]absolute known size[/U] is where ranging with the reticle is a legitimate quick alternative to rangefinders. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Mildot vs MOA vs Rapid Z
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