Forums
New posts
Search forums
What's new
Articles
Latest reviews
Author list
Classifieds
Log in
Register
What's new
Search
Search
Search titles and first posts only
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
Hunting
Long Range Hunting & Shooting
Using the elevation turret properly
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FearNoWind" data-source="post: 1328675" data-attributes="member: 50867"><p>That's a very nice hunting scope. I especially like the capped reset turrets All you have to do is rotate the turrets to line the reticle up with your strikes on target and then lift up lightly on the turret caps to reset the zero. Pretty nice design IMO. Just select the distance you want for your zero, set the reticle and zero the turret. From there on out every four clicks is 1 MOA so if your ballistics data tells you to come up 21 MOA you'll need one rotation from zero plus 9 MOA to validate the ballistics data. Once you've worked out a preliminary ballistics chart (dope sheet) always validate the data at the range. You'll always need to fine tune your preliminary data using actual range performance.</p><p>Remember though. Once you've set your zero do not lift up on the turrets when making range adjustments. If you screw up the zero you'll have to go back and start from scratch.</p></blockquote><p></p>
[QUOTE="FearNoWind, post: 1328675, member: 50867"] That's a very nice hunting scope. I especially like the capped reset turrets All you have to do is rotate the turrets to line the reticle up with your strikes on target and then lift up lightly on the turret caps to reset the zero. Pretty nice design IMO. Just select the distance you want for your zero, set the reticle and zero the turret. From there on out every four clicks is 1 MOA so if your ballistics data tells you to come up 21 MOA you'll need one rotation from zero plus 9 MOA to validate the ballistics data. Once you've worked out a preliminary ballistics chart (dope sheet) always validate the data at the range. You'll always need to fine tune your preliminary data using actual range performance. Remember though. Once you've set your zero do not lift up on the turrets when making range adjustments. If you screw up the zero you'll have to go back and start from scratch. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Hunting
Long Range Hunting & Shooting
Using the elevation turret properly
Top