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Pics of Berger Bullets NOT Performing????
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<blockquote data-quote="Eric Stecker" data-source="post: 1135787" data-attributes="member: 8908"><p>Our testing as of late and for some time has been primarily an exploration of the results reported. The velocities tested are the impact velocities reported. 1,800 fps is the velocity we regard as the slowest possible for fragmentation. There are several factors that make this value less of a fine line and more a general or vague rule of thumb. </p><p></p><p>This is the reason we are developing our expanded terminal performance lab. When it is completed, we will switch our focus to a broad exploration of terminal performance results. These tests will include refining our understanding of at what velocity will each bullets fail to fragment.</p><p></p><p>I believe the results will provide further clarity on what we know to be true rather than determining an absolute number. One truth that is emerging from our testing is that absolutes when it comes to terminal performance are not applicable.</p><p></p><p>This doesn't mean that a recommended velocity value is invalid. It does mean that rounded numbers like 1,800 fps is more of a general velocity range indicator than it is a definitive value.</p><p></p><p>Regards,</p><p>Eric</p></blockquote><p></p>
[QUOTE="Eric Stecker, post: 1135787, member: 8908"] Our testing as of late and for some time has been primarily an exploration of the results reported. The velocities tested are the impact velocities reported. 1,800 fps is the velocity we regard as the slowest possible for fragmentation. There are several factors that make this value less of a fine line and more a general or vague rule of thumb. This is the reason we are developing our expanded terminal performance lab. When it is completed, we will switch our focus to a broad exploration of terminal performance results. These tests will include refining our understanding of at what velocity will each bullets fail to fragment. I believe the results will provide further clarity on what we know to be true rather than determining an absolute number. One truth that is emerging from our testing is that absolutes when it comes to terminal performance are not applicable. This doesn't mean that a recommended velocity value is invalid. It does mean that rounded numbers like 1,800 fps is more of a general velocity range indicator than it is a definitive value. Regards, Eric [/QUOTE]
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Pics of Berger Bullets NOT Performing????
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