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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Mildot For Everything ?
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<blockquote data-quote="marinetowgunner" data-source="post: 671495" data-attributes="member: 46005"><p>All I use now are mil or moa based reticles. I make sure that my reticle matches my turret (meaning if my turret is in moa then my reticle is in moa also) and if I am using a mill based reticle I like to have .5 mill markers on my holdover values.</p><p></p><p>I don't really like many of the velocity based reticles because you are forced to use the values as they may fall. With the exception of the Nightforce velosity 1000 reticles I try to stick with an moa or mil based reticle.</p></blockquote><p></p>
[QUOTE="marinetowgunner, post: 671495, member: 46005"] All I use now are mil or moa based reticles. I make sure that my reticle matches my turret (meaning if my turret is in moa then my reticle is in moa also) and if I am using a mill based reticle I like to have .5 mill markers on my holdover values. I don't really like many of the velocity based reticles because you are forced to use the values as they may fall. With the exception of the Nightforce velosity 1000 reticles I try to stick with an moa or mil based reticle. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Long Range Scopes and Other Optics
Mildot For Everything ?
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