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Rifles, Reloading, Optics, Equipment
Reloading
? for Kirby and other reloading guru's
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<blockquote data-quote="Ridge Runner" data-source="post: 149693" data-attributes="member: 951"><p><strong>Re: ? for Kirby and other reloading guru\'s</strong></p><p></p><p>yeah kirby I'm shooting the 140's, I know with the h1000 I can get decent velocity (3200 fps), but I have to go 4 gr over published max. just trying to figure out that if he's so sure 62 gr of re 22 will work then it must not be a hot load, but 61 gr fireformed with my method will be deprimed when you eject the case. If I go above 3100 with any of the optimal powders (imr 4831, re22, imr 7828, h4831) then the cases are junk after 1 firing.</p><p> guess what I'm trying to figure out is what would fireforming with a bullet change vs. the COW method, does it thin the necks opposed to using cow? </p><p>JS</p></blockquote><p></p>
[QUOTE="Ridge Runner, post: 149693, member: 951"] [b]Re: ? for Kirby and other reloading guru\'s[/b] yeah kirby I'm shooting the 140's, I know with the h1000 I can get decent velocity (3200 fps), but I have to go 4 gr over published max. just trying to figure out that if he's so sure 62 gr of re 22 will work then it must not be a hot load, but 61 gr fireformed with my method will be deprimed when you eject the case. If I go above 3100 with any of the optimal powders (imr 4831, re22, imr 7828, h4831) then the cases are junk after 1 firing. guess what I'm trying to figure out is what would fireforming with a bullet change vs. the COW method, does it thin the necks opposed to using cow? JS [/QUOTE]
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Reloading
? for Kirby and other reloading guru's
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