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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Develop a load based on velocity window vs OCW nodes
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<blockquote data-quote="Bob Wright" data-source="post: 2969596" data-attributes="member: 104363"><p>I lean that way with OCW being a rather expensive approach to finding a load. Instead, I do a 10 shot ladder and look for nodes in the range of velocity that I want a particular bullet to run at. I don't need quickload as I am not developing new rifles and chamberings often enough to justify. I believe my chronograph and targets give me a lot of information if you study and experiment with all components over time. It's just a simpler way for me to get where I want to go.</p></blockquote><p></p>
[QUOTE="Bob Wright, post: 2969596, member: 104363"] I lean that way with OCW being a rather expensive approach to finding a load. Instead, I do a 10 shot ladder and look for nodes in the range of velocity that I want a particular bullet to run at. I don't need quickload as I am not developing new rifles and chamberings often enough to justify. I believe my chronograph and targets give me a lot of information if you study and experiment with all components over time. It's just a simpler way for me to get where I want to go. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Develop a load based on velocity window vs OCW nodes
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