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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Damage to Rifling!
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<blockquote data-quote="Kevin Thomas" data-source="post: 555943" data-attributes="member: 15748"><p>Yote Doc,</p><p> </p><p>Still a lot of things that are possible here, but frankly, I'd suggest that after just 75 rounds through the gun you just don't have enough baseline data to say that the gun has opened up. Play with it a bit more and see what it does with one standard load, and then start changing things, one vaiable at a time.</p><p> </p><p>What type of AR is this? A standard rifle, or some version of a match gun? Floated barrel, or standard handguards? It the barrel's not floated, that'd be the first thing I'd want to change if I wanted a real shooter. Of all the things you can do to make an AR shoot, the floating barrel is probably #1 on the list, closely followed by a really good barrel and a good trigger.</p></blockquote><p></p>
[QUOTE="Kevin Thomas, post: 555943, member: 15748"] Yote Doc, Still a lot of things that are possible here, but frankly, I'd suggest that after just 75 rounds through the gun you just don't have enough baseline data to say that the gun has opened up. Play with it a bit more and see what it does with one standard load, and then start changing things, one vaiable at a time. What type of AR is this? A standard rifle, or some version of a match gun? Floated barrel, or standard handguards? It the barrel's not floated, that'd be the first thing I'd want to change if I wanted a real shooter. Of all the things you can do to make an AR shoot, the floating barrel is probably #1 on the list, closely followed by a really good barrel and a good trigger. [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Damage to Rifling!
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