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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Bullet RPM and performance
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<blockquote data-quote="Greyfox" data-source="post: 2525625" data-attributes="member: 10291"><p>I agree with this. For this reason, a LR hunter using a load that has the likelihood of being used on game at ranges from 100-1000 yards needs to choose his load carefully. For example, my 6.5x284 load demonstrates stability to my max range, but also will be also have sufficient retained velocity to expand well and release energy well on a broadside shot directed to the larger target/chest area at the furthest range. On the other hand, at short to mid-range that same bullet driven much past a MV of 2950-3000FPS may come apart and not effectively dispatch the game unless the bullet is surgically placed in a soft tissue vital area, a much easier task at the short/mid-range. IMO, all this requires a carefully chosen bullet/BC/velocity/twist rate that balances these all these effects, and needs to be well tested. Often, to meet the demands of the hunter that may encounter game over a wide range of distance, the traditional definitions, characteristics, and designs of what we define as hunting bullets and the load/rifle parameters goes out the window. IMO. </p><p>One of several VLD/Target /High BC, style bullets retrieved from game at the longer ranges(62% wt ret). It's rare to find much more the fragments from game shot at short to mid range. All spinning no more then 285,000RPM…..But they are all dead in short order….</p><p>[ATTACH=full]364550[/ATTACH]</p></blockquote><p></p>
[QUOTE="Greyfox, post: 2525625, member: 10291"] I agree with this. For this reason, a LR hunter using a load that has the likelihood of being used on game at ranges from 100-1000 yards needs to choose his load carefully. For example, my 6.5x284 load demonstrates stability to my max range, but also will be also have sufficient retained velocity to expand well and release energy well on a broadside shot directed to the larger target/chest area at the furthest range. On the other hand, at short to mid-range that same bullet driven much past a MV of 2950-3000FPS may come apart and not effectively dispatch the game unless the bullet is surgically placed in a soft tissue vital area, a much easier task at the short/mid-range. IMO, all this requires a carefully chosen bullet/BC/velocity/twist rate that balances these all these effects, and needs to be well tested. Often, to meet the demands of the hunter that may encounter game over a wide range of distance, the traditional definitions, characteristics, and designs of what we define as hunting bullets and the load/rifle parameters goes out the window. IMO. One of several VLD/Target /High BC, style bullets retrieved from game at the longer ranges(62% wt ret). It’s rare to find much more the fragments from game shot at short to mid range. All spinning no more then 285,000RPM…..But they are all dead in short order…. [ATTACH type="full"]364550[/ATTACH] [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
Bullet RPM and performance
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