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Long Range Hunting & Shooting
Ballistics software that works off YOUR data?
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<blockquote data-quote="WildRose" data-source="post: 565315" data-attributes="member: 30902"><p>For one thing ballistic coefficients are not static, they change the farther you move downrange as velocity drops.</p><p> </p><p>There are also so many variables the software cannot account for such as varying densities of air and wind speed/direction between you and the target.</p><p> </p><p>Just because the barometor reads 29.87 where you are doesn't mean it reads the same at 400, 600, 1,000 etc and just because the wind is coming from a given direction at a given velocity doesnt' mean it's the same throughout the flight path of the bullet.</p><p> </p><p>You also especially in mountainous areas or areas with deep coulees have to deal with up and down drafts which the softare cannot account for.</p><p> </p><p>This is why you use the ballistic calculations to give you something to start with and then you go back and plug in varying bc's and velocities to make it match known points of impact and then recalculate from there.</p><p> </p><p>You just can't come up with enough data to make it actually 100% accurate due to all of the variables you cannot measure or control</p></blockquote><p></p>
[QUOTE="WildRose, post: 565315, member: 30902"] For one thing ballistic coefficients are not static, they change the farther you move downrange as velocity drops. There are also so many variables the software cannot account for such as varying densities of air and wind speed/direction between you and the target. Just because the barometor reads 29.87 where you are doesn't mean it reads the same at 400, 600, 1,000 etc and just because the wind is coming from a given direction at a given velocity doesnt' mean it's the same throughout the flight path of the bullet. You also especially in mountainous areas or areas with deep coulees have to deal with up and down drafts which the softare cannot account for. This is why you use the ballistic calculations to give you something to start with and then you go back and plug in varying bc's and velocities to make it match known points of impact and then recalculate from there. You just can't come up with enough data to make it actually 100% accurate due to all of the variables you cannot measure or control [/QUOTE]
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Ballistics software that works off YOUR data?
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