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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
338 Allen Xpress, first load developement session....
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<blockquote data-quote="ss7mm" data-source="post: 162099" data-attributes="member: 5"><p><span style="font-family: 'Comic Sans MS'">Kirby:</span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p><span style="font-family: 'Comic Sans MS'">I played with your numbers and you can change the weather related items as well as the BC and you can't make it work out to what you experienced, but...........if you play with the actual sighted in distance you can make it match up at the 450 yard range although it's off slightly at 100 yards. </span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p><span style="font-family: 'Comic Sans MS'">Is it possible that your actual sighted in distance is out around 275 or 280 instead of the 240 you believe it to be??? Try it at 240 and also at 275-280 and see where it's actually zeroed at. Or better yet, pick a distance, say 300 yards and zero it. Then put that known zero in your software instead of the computed zero and see what you think.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll Eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p><span style="font-family: 'Comic Sans MS'">I always zero at 300 and then try it from 100 on out to the longer ranges and it seems to work better than zeroing at a short range. I've found it really easy to get what I think is an accurate zero at 100 and then shoot with computer generated numbers at longer range and be off, but............if I zero at 300 yards, at least, then go from 100 on out to infinity my results work out better. Just my $.02 worth.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></p><p><span style="font-family: 'Comic Sans MS'"></span></p></blockquote><p></p>
[QUOTE="ss7mm, post: 162099, member: 5"] [FONT=Comic Sans MS]Kirby: I played with your numbers and you can change the weather related items as well as the BC and you can't make it work out to what you experienced, but...........if you play with the actual sighted in distance you can make it match up at the 450 yard range although it's off slightly at 100 yards. Is it possible that your actual sighted in distance is out around 275 or 280 instead of the 240 you believe it to be??? Try it at 240 and also at 275-280 and see where it's actually zeroed at. Or better yet, pick a distance, say 300 yards and zero it. Then put that known zero in your software instead of the computed zero and see what you think.:rolleyes: I always zero at 300 and then try it from 100 on out to the longer ranges and it seems to work better than zeroing at a short range. I've found it really easy to get what I think is an accurate zero at 100 and then shoot with computer generated numbers at longer range and be off, but............if I zero at 300 yards, at least, then go from 100 on out to infinity my results work out better. Just my $.02 worth.:):) [/FONT] [/QUOTE]
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338 Allen Xpress, first load developement session....
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