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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
30 nolser velocity vs drop chart
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<blockquote data-quote="Capt RB" data-source="post: 1665940" data-attributes="member: 85987"><p>Actually by changing the fps and getting it right means he should test his turret on a test target. He used radar so his speed should be quite accurate BC and the various solvers have become quite good in recent years. If his turret isn't correcting exactly what the solver is using but is still precise in it's movement it will repeat the same and you can change fps to accommodate that if you don't have a way to change the correction distance of each click</p></blockquote><p></p>
[QUOTE="Capt RB, post: 1665940, member: 85987"] Actually by changing the fps and getting it right means he should test his turret on a test target. He used radar so his speed should be quite accurate BC and the various solvers have become quite good in recent years. If his turret isn't correcting exactly what the solver is using but is still precise in it's movement it will repeat the same and you can change fps to accommodate that if you don't have a way to change the correction distance of each click [/QUOTE]
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Rifles, Reloading, Optics, Equipment
Rifles, Bullets, Barrels & Ballistics
30 nolser velocity vs drop chart
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