"Best Ballistic App for Android Devices"

WildRose

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Just as the title says guys. I haven't upgraded anything in quite a few years and I have a free upgrade coming from Verizon so I ordered a new Android based tablet this week.

What are the best app's available today?
 
does ballistic ae have a android version yet? they use to not...but maybe they do now.
strelok is one.
trasol is another...but they have been sucking on coming out with an update.
never used it myself but a lot of people swear by shooter. then again most people suck, so take that with a grain of salt.
also might be worth looking if AB app is compatible with android too.

Now as far as the best apps, they all are crap..or good...depending if you know how to true the data out or if you are the 1% that everything lines up perfectly with. Seems to be the number 1 reason why people don't like something is people don't know how to get it to reflect reality. I like ballistic ae so i can use the truing device to get close, then start kicking the bc until my true dope is reflected. the wind settings are pretty cool, the bullet library is convenient and it has a HUD, as well as the ability to save multi loads and guns, and can be linked to kestrel.
 
does ballistic ae have a android version yet? they use to not...but maybe they do now.
strelok is one.
trasol is another...but they have been sucking on coming out with an update.
never used it myself but a lot of people swear by shooter. then again most people suck, so take that with a grain of salt.
also might be worth looking if AB app is compatible with android too.

Now as far as the best apps, they all are crap..or good...depending if you know how to true the data out or if you are the 1% that everything lines up perfectly with. Seems to be the number 1 reason why people don't like something is people don't know how to get it to reflect reality. I like ballistic ae so i can use the truing device to get close, then start kicking the bc until my true dope is reflected. the wind settings are pretty cool, the bullet library is convenient and it has a HUD, as well as the ability to save multi loads and guns, and can be linked to kestrel.
Consistent, accurate outputs and user friendly are the things I'm most looking for. I've run shooter and found it difficult on a phone, maybe the bigger screen would be an improvement?
 
remember when I said all the apps are crap...or good? Thats what I meant by accurate outputs. None of them are...truely accurate. They can't account for certain physics...especially for human error/mechanical errors. They exist, nothing you can do about it. So the outputs on the ones I mentioned except shooter I can vouch for. Some are just easier to true then others...like TRASOL, i had to just play with MV, bc...and drag coefficient to get the numbers to line up from 200y to 1200y. However is was very user friendly. You can true on strelok pro, and I thought it was middle of the road user friendly. I dont know if the bigger screen will help unless you had difficultly seeing it.
 
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remember when I said all the apps are crap...or good? Thats what I meant by accurate outputs. None of them are...truely accurate. They can't account for certain physicals...especially for human error/mechanical errors. They exist, nothing you can do about it. So the outputs on the ones I mentioned except shooter I can vouch for. Some are just easier to true then others...like TRASOL, i had to just play with MV, bc...and drag coefficient to get the numbers to line up from 200y to 1200y. However is was very user friendly. You can true on strelok pro, and I thought it was middle of the road user friendly. I dont know if the bigger screen will help unless you had difficultly seeing it.
Human errors can't be corrected for in an app but if you're having mechanical errors with your scope you need to either get another scope or get what you have serviced.

With proper inputs and decent equipment any good app should have you very close.
 
mechanical errors as in gun truing and mounting. Since not all guns tolerance are exact. Somethings as well with different harmonic shifts apply.
As far as tracking, as long as the error is constant/repeatable, you can run a tall target test and put the correction factor into your firing solution and it will calculate your solution and apply the tracking error into the solution. Ballistic AE has that as well as a few other apps. Under turret values 1.00 or roundabout.

Define very close? if you type your real muzzle velocity and real sight height, and your actual correct bc that matches your velocity, got a good zero, at perfect weather condition with a perfect measurement of that weather condition and put it all into the app and shoot straight to 1000y, first round impact on a 12 in plate would be...not so likely. Close...you could probably see the bullet impact a mil and a half off, but not dead on. I like dead on.

Before apps, and solvers, and expensive electronics, dope books/data books were the thing. Getting real data and writing it down and using it for later. You can use that data and make a master data sheet and use it for your ballistic app, I would still field verify everything however.

http://www.accuracy-tech.com/truing-ballistics-data/
 
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mechanical errors as in gun truing and mounting. Since not all guns tolerance are exact. Somethings as well with different harmonic shifts apply.
As far as tracking, as long as the error is constant/repeatable, you can run a tall target test and put the correction factor into your firing solution and it will calculate your solution and apply the tracking error into the solution. Ballistic AE has that as well as a few other apps. Under turret values 1.00 or roundabout.

Define very close? if you type your real muzzle velocity and real sight height, and your actual correct bc that matches your velocity, got a good zero, at perfect weather condition with a perfect measurement of that weather condition and put it all into the app and shoot straight to 1000y, first round impact on a 12 in plate would be...not so likely. Close...you could probably see the bullet impact a mil and a half off, but not dead on. I like dead on.

Before apps, and solvers, and expensive electronics, dope books/data books were the thing. Getting real data and writing it down and using it for later. You can use that data and make a master data sheet and use it for your ballistic app, I would still field verify everything however.
I haven't had any problems getting first round kills with a decent app and inputs. If you can't you need better equipment or better inputs.

In the ELR game there are always downrange variables that will bite you in the butt if you don't have accurate data but even then they put you on close enough to save you a heck of a lot of ammo trying to get zeroed in.

I've been at this game longer than most, far enough back to do it all by hand and by working up range cards for every rifle, every load at the same elevations and conditions or as close as possible to those I'd have on a mission or hunt.

I'll take a good ballistic app any day over that, particularly with the cost of wear and tear and ammo.

If you haven't found one that you are confident in then perhaps this isn't the thread for you. I'm looking for recommendations from those who have.
 
It's a thing that i'm not making up. Some people from the SH community call it a "dope disconnect" apparently.

As a military man myself in the field, I too have done it all by hand, and still find it the most practical way.

Even Brian Litz promotes the ideas of truing, though he suggest not messing with bc for reasons I don't want to type out.

I also said in my initial post that a small percent of people apparently don't have the problem...supposedly. I've never seen someone in real life grab and app and put data in and cold barrel a shot at ELR on a small target first round impact either. Not saying it can't happen. With game...or people better yet, there is some margin for error. 10" tall head, 26" tall torso 72" tall person/target...one mil at 1000y being 36"..there's wiggle room.

http://www.accuracy-tech.com/truing-ballistics-data/
 
It's a thing that i'm not making up. Some people from the SH community call it a "dope disconnect" apparently.

As a military man myself in the field, I too have done it all by hand, and still find it the most practical way.

Even Brian Litz promotes the ideas of truing, though he suggest not messing with bc for reasons I don't want to type out.

I also said in my initial post that a small percent of people apparently don't have the problem...supposedly. I've never seen someone in real life grab and app and put data in and cold barrel a shot at ELR on a small target first round impact either. Not saying it can't happen. With game...or people better yet, there is some margin for error. 10" tall head, 26" tall torso 72" tall person/target...one mil at 1000y being 36"..there's wiggle room.

http://www.accuracy-tech.com/truing-ballistics-data/
There's a reason I said the ELR game is different and I'm shooting live game, not targets for score.

I spent 13 years at JSOC spanning two decades and had lots of opportunities to develop and hone the skills I first learned shooting prairie dogs on the High Plains of Texas and Eastern New Mexico in the sixties, seventies and early eighties.

Why waste time and bullets when there are better, easier and more efficient means available? It makes no sense.

Todays tech is lightyears ahead of what was available just a decade ago and much of that was fueled by the continuing Post 9-11 conflicts which have made virtually unlimited money available to the market.
 
Right now the best ballistics app on Android is Applied Ballistics, I have Strelok pro and it's OK but lacks when you start putting serious range on, Transol is a joke and a disappoint. AB also has a tool box app that is handy as well.
I have gone through a lot of ballistics programs and ran them out and I always come back to AB.
 
I use Shooter. With correct inputs, and your rifle/load inputs being trued and verified, it is not really that hard to make a 1000 yard 1st round hit on a 10" steel. I have made 1st round hits well beyond that. But it does take a bit of time to true everything, and verify at distance, to make that possible.
 
Agree with bigngreen on AB. I've been using Applied Ballistics on my android phone for about a year. It's dead on for my 223s, 308s, 6.5Creed, and 7mm Rem Mags. maybe a personal preference, but I swithched to it from Strelok+ and never went back. The bullet library is great. Recently got the Sig Kilo 2400 which also uses AB, so it made adoption easy.
 
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