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New toys

 
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  #8  
Old 08-09-2008, 12:30 PM
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Location: Dixie, WV
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mill

looks like MC X
I hope you can drip feed. Seems to add a lot of extra code. May just be my post. Have fun.
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  #9  
Old 08-09-2008, 01:09 PM
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Join Date: Jan 2007
Location: South Dakota
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I use MCX to create geometry, but I actually go backwards and post in MC9 or 8. I'm just more fluent with it and like the editor I have there better.

One of the things I'm working on is editing the post processor to change the tool planes in the machine. This'll get rid of just straight XYZpositions and change a majority of them to arc movements. Should work awesome for barrel channels and action inlets when surfacing. Just gotta get it right though so I don't crash the bugger.

All in due time. . .
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  #10  
Old 08-09-2008, 01:14 PM
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MC9

I use 9. Not sure if this is exactly what you want to do.

under

NC utlis
Filter
Settings.

You can convert the line movements into arc movement, in the toolpath
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  #11  
Old 08-10-2008, 02:30 AM
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Oh, cool.

That's even better/simpler.

Hadn't seen that before. Thanks.
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  #12  
Old 08-10-2008, 09:10 AM
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Re: New toys

I have about 8 years of MC under my belt. If you ever get stumped send me a PM and I will try and help.
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  #13  
Old 08-10-2008, 10:34 AM
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Re: New toys

I've been fiddling with it since 2001, but am very VERY rusty since coming to Iraq in 06. I've not touched a machine for two years now.

That is thankfully coming to a close here very soon. I need to be making chips again.
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  #14  
Old 08-10-2008, 10:35 AM
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Re: New toys

I've been fiddling with it since 2001, but am very VERY rusty since coming to Iraq in 06. I've not touched a machine for two years now.

That is thankfully coming to a close here very soon. I need to be making chips again.

Thank you, really appreciate the offer to help. Careful though, you may not get rid of me.

thankfully I've got all my old programming saved so this should be an easy transition once everything is up and running. Just load a different post (Originally written for Centurion control)

We'll see!

Chad
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