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Scenar bullet failure! No really, it was bad.

 
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  #15  
Old 03-31-2006, 10:51 PM
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Re: Scenar bullet failure! No really, it was bad.

Email sent to the addy in your profile. Hope you get it and thanks for the offer!
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  #16  
Old 04-05-2006, 12:20 PM
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Re: Scenar bullet failure! No really, it was bad.

Like one of the other posters mentioned dry materials don't cause copper tipped bullets to mushroom very well. Also at 1000 yard that bullet is probably travelling around 1250 fps so. Your bullet deformed quite a bit though and would have produced a large wound channel in doing so. Maybe not enough penetration for larger game to ensure damage to the vitals
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Old 04-05-2006, 12:59 PM
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Re: Scenar bullet failure! No really, it was bad.

GG -- soak the paper overnight...submerged...it takes awhile to get them totally soaked.

JB
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  #18  
Old 04-05-2006, 07:18 PM
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Re: Scenar bullet failure! No really, it was bad.

Will do. Got them soaking as we speak! We'll give her a go Friday (weather permitting).
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  #19  
Old 04-05-2006, 07:23 PM
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Re: Scenar bullet failure! No really, it was bad.

Yes, that is what happened I think. Incidentally, the velo of this bullet at 1000 yards is actually about 1984 feet per second. Not bad huh?
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  #20  
Old 04-06-2006, 11:59 AM
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Re: Scenar bullet failure! No really, it was bad.

Another simple test is to shoot water filled gallon milk jugs at distance.

How's that for hydrostatic force?

If the jugs break up, then the bullets are expanding or tumbling violently enough to cause adequate boiler room destruction. If the bullets pencil through, probably not a good choice.

If that big/heavy a bullet is arriving that fast, the jug should break up quite convincingly.

Jerry
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  #21  
Old 04-06-2006, 06:09 PM
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Re: Scenar bullet failure! No really, it was bad.

Agreed. That 250 would spray water all over the place for sure!

I have tried this method before and have found it very hard to keep the bullet going straight through all the jugs so that the bullet could be recovered. It usually veers off one way or another and can't be found. Got any way of keeping it straight or of finding the bullet?
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