Re: 6MM bullets killing ability?
I have not used the 95 gr berger but I have tested the 105 gr Berger, 105 gr A-Max and the 107 gr SMK in my 6mm-284.
THe Berger and A-Max bullets were extremely accurate until around 3300 fps and then the 1-8 twist and high velocity took their toll on the thin jacketed bullets. The 107 gr SMKs thicker jackets survived up to 3550 fps accurately.
As far as on game performance on chuck, basically what I built this rifle for. I would say the 105 gr A-Max performed the best at ranges past 800 yards.
The Bergers and the Sierras performed similiarly at ranges out to 1000 yards. That being if you did not get a chest or head impact, the chuck would probably get down in his den.
At a full 1000 yards the A-Max did seem to open things up more but the slightly lower B.C. combined with the lower starting velocity really did not help performance.
I ended up using the 107 gr SMK simply from an accuracy standpoint. At 500 yards and out, it just held tighter groups in my rifle. Had I been using a 1-9 twist with these high velocities, the A-Max would probably be the bullet to use.
At ranges close to 1000 yards, I have found all the 6mm bullets lacking in game stopping ability without a solid upper body hit.
Remember this was out of a fast twist 6mm-284 so I really do not know how they will perform at the lower velocities of your two 6mm rounds.
I would imagine you better be looking for head impacts with all the bullets if the chuck is close to its den.
Just my experience,
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