Re: First-shot Kills On Game at 1,000 Yards
I'm interested in getting geared up for 1000 too, haven't killed anything but paper out past 640 myself.
Wind is what kicks my ass sometimes, but I'll post my thoughts on that and first shot kills in another thread. Shifting groups has been a problem in the past like you refered to.
Funny you should mention it because I had talked to Phil about it over the phone last week. He was telling me a few things about POI shifts he might share with you. He's really the guy to talk to about that part of it too. A really nice guy, very knowledgable, and very generous too, and you'd enjoy talking to him. He used to post here, but caught some serious flack via email over a couple things he was sharing and just gave it up after that. I'll ask him to call you if you want?
I've been using this Palm device with the ballistic programs in it to modify drops for different atmospheric conditions, angles, range etc. I'm sure I've increased my effective range a couple hundred yards at least by using it and moving away from multiple paper tables that use many different values... alot of guessing going on when stuck with unchangable values on printed drop charts and you've only got something "close" to go by.
I started watching mirrage dirrection etc at various ranges using the focus knob as Sam suggested a while back, it definitely helps.
Should be an interesting thread. [img]images/icons/smile.gif[/img]
[ 09-22-2003: Message edited by: Brent ]